Today we have added Glossiness maps to all our textures. Some people requested that they didn’t want the extra step of inverting a roughness texture, so we decided to just throw it in. We recommend using invert nodes using engines such as octane if you want to use both roughness and gloss maps as it means less texture memory in RAM. Happy rendering Folks!
After extensive testing and talking to partners and owners of other sites we have found that there really isn’t any point uploading 4K textures at sizes of 200-380mb not at our price point anyway. So we have gone into each texture and compressed into high-quality JPG files. These are more manageable and great for expanding your library, however, if you do require the PNG files you can get in touch with us via the online form and we can send over the PNG files.